about downloads read online process how to draw ghosts
PROCESS

Fig 1.0 : Studio (not mine)
The confused and/or itchy comic creator in his natural habitat.

Fig 2.0 : Materials (almost all mine)
The complete array of artistic materials used in the construction of this comic is as follows -
(1) Mechanical pencil - I'm a creature of habit and have used the same type for years. It has a button near your thumb to feed through more lead for lazy types.
(2) 2B Pencil - This whole time, I thought it was a HB pencil!
(3) Sharpener - It's cheap and plastic, but it works.
(4) Eraser - I would usually use a kneadable eraser, but this is more durable so it goes with me when I travel.
(5) Stump - Compressed paper stick from the Proboscis studio. I've never used these before, but they're smudging fun!
(6) Wacom Intuous 2 tablet - This is also not mine, but I have the same staying at a friend's house right now.
It's that easy! I drew on ordinary copy paper - you can too, I promise!
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Fig 3.1 : Thumbnails
I thumbnailed this story linearly over supper in a Japanese restaurant downstairs from the studio in my little A5 travel sketchbook. The circled numbers are page numbers and the many crosses are my attempts to fit this story into the Diffusion eBook's 28 page limit. You can see some panels were tossed out completely early in the process and some morphed, eg. p 21's Asian-style lion/dragon and the final more abstract and kinetic variation.
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Fig 3.2 : Style + essence
The page on the right contains some of my attempts at finding the right character design for the characters. Some of the concepts I've discarded were too scary or too abstract. For such simple characters, any design too limited in expression couldn't be used. Early versions of 'Bubble Head' also reminded me too much of fish rather than ghosts. I even tried a ghost based on London's power plugs! The page also features notes on my attitude to the visual aesthetic (cures, no corners, three-dimensional ghosts, 'soft' media, and notes consolidating the essence of the story's ideas in my mind.
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Fig 3.3 : Character design
The left page features more character designs and consolidated my approach to drawing these ghosts. Rather than defined features, I thought to shade in all their facial characteristics as if they there malleable like clay but at the same time their bodies moved and flapped like paper. The page on the right is an experiment in drawing all the prior ideas in reverse, but it was a bit ethereal and the lighting would have been consistently spooky, limiting the moods I could convey, so I only used this technique once in the book on page eight.
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